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January 2013 | | views: 1919 |
Patch Notes January 16th
Hello everyone,
Here are the patch notes for today's patch:- Fixed issues causing characters to not be protected within protected areas.
- Mercenary contract lists (in conquest details and clan overview pages) are now refreshed automatically when a contract is sent/received or withdrawn/rejected.
- Fixed an issue so that a player does not get immediately kicked from the clanstone he's bound to if he switches his clan affiliation to a clan that is allowed to bind to that clanstone.)
- If you're allowed to bind to a clan City, Guard towers will not attack you regardless of political stance, or guard tower policy)
- The Clan-to-Player politics window will now automatically switch from "add player view" to "list view" when a player is added to a list from the search results.
- The Clan-to-Player politics window will now reset its' state properly when closed and reopened.
- The Clan-to-Player politics window will now drop received search results when a player is added to a list from the search results.
- Clan members without permission to open/close holding gates now receive a "permission denied" notification when they try to interact with the gates.
- Fix for players on a clan's allowed-to-bind list not being removed from the list when they then join the clan
- The minimap in dungeons will now appear without needing to enter GUI mode first
- Added automatic activation of the vendor sell window when double clicking on a backpack item during a vendor session.
- Fixed input focus after pressing ENTER on bag renaming/splitting items/selecting multiple items to buy from vendor.
- Fixed an issue with getting a black screen when changing resolution multiple times.
- All GUI elements now shut down when entering action mode (pressing ESC), with the exception of chat windows.
- Added missing damage icon for supernatural damage
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