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Patch



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http://darkfallinfo.com/index.php?page=Patch&id=80


December 2012 | Darkfall 2.0 | views: 1793
Patch Notes December 19th-20th

There have been a lot of fixes implemented in this patch. We'd like to thank you for all the feedback that made this possible. We'll continue at this pace.

Here are the patch notes:
  • The servers have been wiped completely. This includes characters.
  • Fixed extreme FPS drop and stuttering when sending/receiving messages in chat.
  • Fixed players logging out not being able to get back into the game.
  • Fixed issue where selling items of 0 gold total worth would give you 2000 gold and those items back.
  • Fixed issue that would not let a player loot a grave if he had previously opened another grave nearby.
  • Fixed issue with Clan Vault option not appearing in the Use menu.
  • Having your Personal Bank open and selecting Clan Vault option from the Bank will now open the Clan Vault correctly(and vice versa).
  • Fixed a seldom triggered bug regarding placement of Siege Stones (would invalidate the siege)
  • Fixed issue with players spawning inside a place where they could not get out.
  • Fixed so Guard Towers no longer attack players they shouldn't (the Guard Towers will no longer attack you).
  • Fixed so Attunement to Air now will correctly reflect damage back to mobs.
  • Feats are now persistent.
  • Selected skill and radial menu is now persistent.
  • Fixed so player protections display correctly after logging back in the game.
  • Fixes for shortcut keys ('B', 'M', etc).
  • Moving mouse pointer over an area on the map will now show location coordinates as well as the area's name.
  • Character Creator will now allow a max of 12 characters in the edit boxes for names.
  • Female Orks underwent some face lifting.
  • Fixed issue with characters starting bald if their hair features haven't been changed.
  • Starter weapons now carry no weight.
  • Mouse pointer will change when panning the map.
  • When receiving a party invite, you can accept or decline by pressing Y or N without going into GUI mode.
  • Various world fixes.
  • Starting Feats that required skinning of particular monsters will now work for any type of monster skinned.
  • Fixed some starting Feats that were not getting completed.
  • Fixes for people crashing during start-up or changing graphics modes (more fixes to come).
  • Fixed queuing issues and bugs.
  • Clan members now receive notifications when their rank increases.
  • Fixes related to players spawning and falling through the void.

We're interested in hearing your feedback and comments on the latest patch. Thank you for your patience.


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