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December 2012 | | views: 1793 |
Patch Notes December 19th-20th
There have been a lot of fixes implemented in this patch. We'd like to thank you for all the feedback that made this possible. We'll continue at this pace.
Here are the patch notes:
- The servers have been wiped completely. This includes characters.
- Fixed extreme FPS drop and stuttering when sending/receiving messages in chat.
- Fixed players logging out not being able to get back into the game.
- Fixed issue where selling items of 0 gold total worth would give you 2000 gold and those items back.
- Fixed issue that would not let a player loot a grave if he had previously opened another grave nearby.
- Fixed issue with Clan Vault option not appearing in the Use menu.
- Having your Personal Bank open and selecting Clan Vault option from the Bank will now open the Clan Vault correctly(and vice versa).
- Fixed a seldom triggered bug regarding placement of Siege Stones (would invalidate the siege)
- Fixed issue with players spawning inside a place where they could not get out.
- Fixed so Guard Towers no longer attack players they shouldn't (the Guard Towers will no longer attack you).
- Fixed so Attunement to Air now will correctly reflect damage back to mobs.
- Feats are now persistent.
- Selected skill and radial menu is now persistent.
- Fixed so player protections display correctly after logging back in the game.
- Fixes for shortcut keys ('B', 'M', etc).
- Moving mouse pointer over an area on the map will now show location coordinates as well as the area's name.
- Character Creator will now allow a max of 12 characters in the edit boxes for names.
- Female Orks underwent some face lifting.
- Fixed issue with characters starting bald if their hair features haven't been changed.
- Starter weapons now carry no weight.
- Mouse pointer will change when panning the map.
- When receiving a party invite, you can accept or decline by pressing Y or N without going into GUI mode.
- Various world fixes.
- Starting Feats that required skinning of particular monsters will now work for any type of monster skinned.
- Fixed some starting Feats that were not getting completed.
- Fixes for people crashing during start-up or changing graphics modes (more fixes to come).
- Fixed queuing issues and bugs.
- Clan members now receive notifications when their rank increases.
- Fixes related to players spawning and falling through the void.
We're interested in hearing your feedback and comments on the latest patch. Thank you for your patience.
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