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Patch



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http://darkfallinfo.com/index.php?page=Patch&id=60


December 2009 | Darkfall 1.0 | views: 2063
Build 42

This is the first of a series of patches to fix some issues that surfaced with the latest expansion.
  • Problems some players were having with spell extensions: extra damage, faster travel, and extra distance have been fixed
  • Guard Tower damage has been slightly reduced
  • Fix for screen shot directory in Windows 7 where it wasn't created automatically
  • Fix for disabling blow effect not going away if killed while it was active
  • Fix for extremely slow Rage and Dwarven Perseverance skill progression
  • Fix for AOE spells going through houses
  • Ship Module crafting costs reduced
  • Warhulk Module crafting costs reduced
  • Fix for quest log on NA1 server
  • Fix for starter polearms being better than R10 weapons
  • Removed output for Dummy Effect Target when getting a melee extension
  • Fix for Bloodcraft and Shadecraft effect persistence
  • Fixed Keen enchantment of Magic Staffs
  • Fixed Feather encumbrance enchant on armor
  • Fixed most clan boards problems
  • Fixed some Quest Diary problems
  • Reduced health on player house doors
  • Generally improved monster loot
  • Corrected some monster attack rates
  • Balanced most monster protections
  • Fixed Oathliege spawn
  • General monster adjustments and balancing.
  • Campfires are now craftable under woodcutting.
  • Elemental Bows can no longer damage Sea Fortresses
  • Side Step when autorunning has been fixed
  • Fixed so that crafted staffs now do the correct damage according to their magnitude


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