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June 2009 | | views: 1819 |
Build 22
The main focus for this patch were the optimizations. This is the most work we've done to date in this area.
Optimizations- The audio system has been completely revamped and this will result in significantly higher performance, mostly noticeable during large sieges.
- A large number of server side optimizations regarding sieges and large battle performance have been applied.
- Miscellaneous client problems have been addressed
Crafting
New Items added for Skinning:- Dragon Bone
- Ork Darktaint
- Northman Blood
- Gold crafting costs for all armor exceeding 25 gold have been reduced
- Gold crafting costs for all shields exceeding 25 gold have been reduced
- Gold crafting costs for all weapons exceeding 25 gold have been reduced
- Gold crafting costs for all bows exceeding 25 gold have been reduced
- Gold crafting costs for all mage staffs exceeding 25 gold have been reduced
- Enchanted and transmuted item names in player journal will now be displayed correctly
- Baneful enchantments can now be used on bows
Visual Updates- Player animations updated
- Visual updates to various Orkish architecture
- Visual updates to various floating islands
- Visual updates to various nature elements
- Visual updates to various bridges
- Visual update to Ithwen Ruins in Yssam
- Visual updates to various Goblin architecture
- Visual update to all Kobolds
- Visual update to Stone Golems
- Visual updates to various props
Armor
The following changes only apply to newly crafted armor:- Bone Armor: will have increased slashing/bludgeoning/piercing/holy/unholy protection and decreased encumbrance
- Plate Armor: will have increased durability
- Full Plate Armor: will have increased durability
- Infernal Armor: will have increased durability
- Dragon Armor: will have increased durability
Weapons- All transmuted weapons will have increased durability. These changes apply only to newly crafted weapons
Weapon Rank has been corrected for:- Feral Edge (now rank 20)
- Slavemaster (now rank 80)
- Legbreaker (now rank 40)
- There are now new Animations for Axe and Club power attacks
All Power attacks now do additional (secondary) damage:- Axes/Greataxes: Melee protection debuffing
- Clubs/Greatclubs: Extra stamina drain
- Knives: Poison damage
- Polearms: Intelligence and Dexterity penalty
- Swords/Greatswords: Bleeding damage
Monsters
Loot from monsters has been updated in these monsters:- Bone exarch
- Elfwraith
- Gray ork assassin
- Gray ork chieftain
- Gray ork warrior
- Kobold raider
- Kobold scrapper
- Kobold scrounger
- Kobold shaman
- Kobold strongman
- Sun exarch
- Varangian runewielder
- Varangian skjalgsblood
- Varangian warthane
- Fire Dragons
Skills- Focus can now be bought from Mages
- Endurance can now be bought from Fighters
- Fitness can now be bought from Fighters
- The skill progression rate for all Magic Schools has been increased
- The skill progression rate of complementary archery skills have been increased
- All whirlwind skills allow player movement now
- Revive is now a proper skill and will skill up with use resulting in increased health of the player you are reviving.
- Jump has been added to the visual skill tree.
- Bindstone recall has been added the skill tree. Skills->Magic Skills->Bindstone Recall
User Interface- Issue where quest items left over in a player's backpacks cannot be deleted has been fixed
- Backpack weight indicator will properly update
- The quest window has been updated
- All tooltips have been enhanced with more information
- Some bugs regarding the hotbar have been fixed
- Tabs have been added to the Input Bindings window to easier navigate between input options
- Options to display Ping and FPS are now located in Options->GUI Options
- Enchantment window has been updated
Corrections- Players using the alternative use key to access banks etc. will now lose their invulnerability shield
- Using of the alternative use key will now follow the same rules as the primary use key
- All debug yield commands have been removed
- Jumping and crouching cool down has been slightly increased
- Journal will now display correct item names
- Dwarven beard will now have the same color as his hair
- A successful shield block will now block all effects of the attack
- The time available to forgive a killer has been increased
Sieges- The Challenger in a no asset holding clan vs City Conquest will not be able to use Binstone Recall, Portals or Rune Stones
- In case of an emergency server shutdown before a siege is over all gold paid as a siege wager by the attacking clan will be returned to the clan.
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