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November 2008 | | views: 2130 |
Beta Build 63
A character wipe had to be performed.
Updates and fixes in this patch include:- Pressing enter in GUI mode will now always activate the chat
- GUI reset on death/teleporting/etc. has now been fixed
- Stats displayed on all items
- Weapon stats updated
- Bugs with vegetation etc. on camera on ATI cards in Shader 2.0 has been fixed
- Bugs with rotating windmill wheels on camera on some cards have been fixed
- Journal/Clan window has been fixed to work on all cards
- Journal/Clan window performance has been enhanced
- Arrows and bow damage has been tweaked
- Shooting arrows at enemies will now push them away from you
- Most crashes reported by the testers have been fixed
- Invalid quests in human area have been removed
- Quests update
- Area names have been updated
- Wrong weight calculation of items in backpack have been fixed
- More melee special attacks have been enabled
- Manual blocking has been updated extensively (Default button is 'V')
- You can now remap the enter/exit GUI mode button (Default now is mouse button 2)
- Mount attack now applies force to targets
- Some trading bug fixes
- Updates to the world
Known issues and general information- We are looking for a bug where the hard drive does heavy streaming and the game crashes. What I need you to do is simply run back and forth between many areas (run 5+ minutes one way and 10+ minutes the other way and see if something happens). Rinse and repeat.
- The attributes of the damage taken from weapons/spells etc. have not yet taken the complete route from our internal source tree to the live servers, so you don't have to worry, nor report about imbalances at this point. When we are ready for that I will let you know.
- We are mainly trying to locate errors in the game now. This means things that are enabled not working or plain old crash bugs. It is not yet official 'play testing'.
- Simply try to 'break' the game in this phase.
- I will repeat this again here: When you log out of the game now, your position is not saved. This is for technical reasons. It will not be like this in the final product.
- If you log out or crash when sitting on a mount, the mount will not automatically appear in your backpack. Once you have summoned a mount, it is up for grabs for anyone.
- You need to Unsummon the mount to get it back in your backpack. If you crash out, the mount will still be in the game. (P.S: You can kill both a rider and a mount independently).
- Monster loot: The monster drops are not finalized at all for high level monsters.
- If you kill a high level monster, make sure you try to skin it. You might find something interesting.
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