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Darkfall 2.0 12/12/2014 | DF-Forum Link | views: 4276
Weekly Update December 6 - December 12.

Icy Wave:

Greetings,

New Player Experience is our team's primary focus at the moment. We are working full motion towards creating the best experience for our newcommers. Also, we're preparing some cool stuff for Christmas!

Design team

The agenda for the design department this week contained two familiar items. One being the new player experience and the other the upcoming Christmas event. On the new player experience front, with the advisory system now in production, there were some additional discussions revolving around it but a basic flow for the tutorial has also been put down. Some work was also done on an additional relic that is to be introduced to the game with our next patch. On the topic of relics, we gathered community feedback and we focused on the stealing mechanic as well as the Immolator power which we will be adjusted in one of our upcoming patches.

Art Team

Our Art team's focus this week was to create some additional content required for the upcoming Quest patch. As you saw in our video, uploaded yesterday, Christmas is coming on Agon, and the Art team is preparing some snowy yet amazing content for the celebrations that will happen during this period. Also, they're helping the developers in the creation of the floating text combat mechanic by providing graphical content to visualize it in the best possible way.

Programming Team

Our dev team has been working extensively on Quests for this week also. Inventory windows, and New Player Experience adjustments are also consuming development time from our team. We put weight on these two parts, as we consider them vital change for the game. The developers have also some nice surprises for you, regarding our Christmas event.

Quality Assurance Team

This week, QA had their focus on some exciting new additions and polishes as they're determined to create a delightful experience for our new players. Apart from that, the team had to ensure the proper activation of additional Prowess Monoliths. Also our team tested rebalanced weapon and armor loot on low and mid rank monsters, in order to improve the PvE aspect of the game.

Sound Team

Our Sound team created a video for our planned Christmas events, and they composed a new Christmas soundtrack for you to enjoy.

Thank you for reading!